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Visual Effect Graph Node creation folder colors are not set to default b...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Crash on UnityObjectToString(Object*) when an object has a field with a ...
How to reproduce:1. Open the “IN-109521“ project2. Open File > Build Profiles3. Build and Run4. Observe the build crash Reproduci... Read more
Create Node popup remains and a "NullReferenceException" error is thrown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
“NullReferenceException” is thrown and behavior graph is unusable when a...
How to reproduce:1. Open the attached “IN-107935_minimal.zip” project2. Open the “Worker BT” behavior graph3. Right click in the beh... Read more
ComputeShader compilation is executed sequentially, resulting in subpar ...
Reproduction steps:1. Open the attached “IN-102708_Repro.zip“ project2. Open the “Assets/MyShaderTest/StandaloneShader_500_500.compu... Read more
Crash on GetSceneGUID when building a scene
Reproduction steps:1. Open the attached project ("IN-105103_Test")2. Open scene "Scenes/MainGame"3. Build & Run the project Expe... Read more
[linear][custom shader] Incorrect Opaque Colors in UI Builder and when u...
Project description: A UIDocument contains 2 squares. One uses the default shader, and the other uses the a custom shader that mimic... Read more
Custom Shader Preview disappears after loading RenderDoc
Steps to reproduce: Create a custom shader for UI with the default implementation (branch node with default inputs) Load RenderDoc f... Read more
Shader bundle CRC numbers are not identical (non-deterministic) when bui...
How to reproduce:1. Open the “Gcb.zip“ project (have IL2CPP installed on the Editor)2. In the menu, press Tools → “Build TMP SDF Sha... Read more
Duplicating the Group Node in VFX Graph enters the renaming when the Gro...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and open it3. Right-click in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open