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AssetImportWorkers crash when changing Shader Precision Model
Steps to reproduce: Open a project with no Library (cold) or enable Parallel workers in a project with a Library (warm) Make sure yo... Read more
Error “InvalidOperationException: Duplicate address ‘2’ found in Address...
Original Summary (Jira didn't like the long summary): Error “InvalidOperationException: Duplicate address ‘2’ found in Addresses.” i... Read more
Source Generation with GeneratePropertyBag fails when using reserved key...
Reproduction steps:1. Open the attached “IN-111268.zip” project2. Observe the Console Expected result: No errorsActual result: Lots ... Read more
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more
"Sub Mesh Mask" field in VFX Graph has no padding
How to reproduce:1. Create a new Unity project and install the Visual Effects package2. In the Project window, right-click -> Cre... Read more
Adding properties to Blackboard makes it impossible to scroll to the bot...
Steps to reproduce: Create a new VFX Graph Open blackboard Add any property to the blackboard Scroll to the end Actual results: It i... Read more
Property values are not restored for all objects when re-enabled after r...
Steps to reproduce: Open the attached package Open Instance Editing Scene Select B and C objects in the scene Untick the box next to... Read more
Collapsing an empty VFX Subgraph Operator with contextual menu removes t...
How to reproduce:1. Open the attached "VFXRepro" project2. Open the "New VFX"3. Navigate to the "New VFX_2 Subgraph Operator" Node4.... Read more
The same subgraph window can be opened multiple times after a domain reload
Steps to reproduce: Open the attached package Open VFX and subgraph operator windows Make sure that VFX or any other window is focus... Read more
The Attach button is active and shows the Attached to Visual Effect" too...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open