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Fixed
Fixed in 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.0.55f1
6000.1.16f1
6000.2.0f1
6000.3.0a4
Issue ID
UUM-113945
Regression
No
"Sub Mesh Mask" field in VFX Graph has no padding
How to reproduce:
1. Create a new Unity project and install the Visual Effects package
2. In the Project window, right-click -> Create -> Visual Effects -> Visual Effects Graph -> Minimal System
3. Open the created VFX Graph
4. Right-click on the Output Particle block -> Convert Output -> Output Particle Shader Graph
5. Assign the attached "SG_PetalBlend" Asset into the Shader Field
6. Observe the padding of the "Sub Mesh Mask"
Expected results: There is a gap after the "Sub Mesh Mask" field
Actual results: There is no gap after the "Sub Mesh Mask" field
Reproducible with: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4
Reproducible on: macOS Sequoia 15.5 (M1)
Not reproducible on: No other environment tested
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