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Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project2. Enter Play mode3. Look at the animation transitions Expected result: The animations sh... Read more
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce:1. Open attached project "911936.zip"2. Build "MainScene" scene for UWP3. Open VS solution4. Deploy on HoloLens d... Read more
[WSA] Windows Speech DictationRecognizer throws Assertion failed on expr...
Steps to reproduce:1. Open the attached project(DictationTestProject.zip)2. Open the DictationTest scene3. Play the scene4. Click on... Read more
Editor crashes while trying to load from a JSON file using JsonUtility.F...
To reproduce: 1. Open the project, attached by user (BattleArenav2.zip)2. Enter Play mode Expected: Editor does not crash while tryi... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps:1. In device settings go to Developer options -> Simulate secondary displays;2. Choose the display;3. Open the... Read more
[Android] Mobile keyboard disappears when Input Field is being changed
Reproduction steps:1) Download and open "914823_reproproj.zip"2) Build and run "main.unity" scene on an Android device3) Press on an... Read more
Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps:1. Open project attached (TerrainEngine.zip).2. Open scene "testscene".3. Select object "Terrain".4. Change UTerr... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more
Build & Run cancels build when Exceptions unrelated to build occur; Non-...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Observe build unrelated error in the console.4. Build and Run ... Read more
RectTransform.GetWorldCorners returns incorrect values
RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code