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GLSL fragment shader incorrectly tagged as a Fixed Function pipeline shader
To reproduce:1. Open the attached project2. Open scene3. Inspect the "New Sprite" GameObject4. Inspect the shaderExpected result: Th... Read more
Applying torque to a rigidbody2D, the centre of mass takes includes trig...
When applying a torque to a rigidbody2D, the centre of mass takes includes trigger colliders. In 3D trigger colliders are not includ... Read more
Shader.EnableKeyword & Shader.DisableKeyword are not documented
Steps to reproduce : - open the documentation- search for Shader.EnableKeyword and notice that Material.EnableKeywordSwitch is found Read more
page under wrong section
-repro:--go to Documentation/html/en/Manual/OptimizeForIntegratedCards.html--NOTICE that it is listed under the Flash section while ... Read more
broken link in flash docs
-repro:--go to /Documentation/html/en/Manual/flash-gettingstarted.html--click "Scripting Reference: ActionScript" at the bottom--NOT... Read more
Deleted folders get recreated if their meta files are not deleted
To reproduce:1. Create a new project2. Switch the Version control to visible Meta Files3. Create a folder in the project4. Open your... Read more
Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce:1. Open the attached project2. Set some of the textures to "Sprite" and "Default - Compressed"3. Set the rest of the te... Read more
RichText <color> tag works only works with lower letters.
To reproduce:1) Open the attached project and load 'RichTextBug' scene2) Run it and notice that in console first text writes word 'b... Read more
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