Search Issue Tracker
Fixed in 4.5.2
Votes
0
Found in
4.3.4f1
Issue ID
612134
Regression
No
Chinese symbols are replaced with Japanese
To reproduce:
1) Download and open project
2) Build and run for iOS
3) Compare the texts shown on a device and in the editor game view
4) Notice that the last two symbols don't match (After consulting with the client, he stated that in the editor, the text 为什么房令 is Chinese, whereas on the device, the last two symbols appear to be Japanese)
Note: In the Inspector I noticed the same problem. With the Main Camera selected in the testfont scene, see that in the GUIText component the text shown doesn't match the one that is seen in the game view. (For the Japanese symbols, see attached image)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment