Search Issue Tracker
[Android] Floating point crash on Mali400 on Survival shooter
Build crashed when scripting backend is selected to Mono. Steps to repro:1. Download "Survival shooter Tutorial" project from the as... Read more
[FBX] Bones with imported zero weight values are invisible when configur...
To reproduce:1. Open project attached2. In Project window, select BONEW0 (rig with weightless bone)3. In Inspector window, press Con... Read more
Clipping artifacts are shown on a realtime spotlight cookie
Steps to repro: 1. Open attached project ad 't1' scene;2. Select 'Main Camera' gameobject;3. In the Inspector drag Camera's Rotation... Read more
[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...
Steps to reproduce:1. Open user attached project2. Go to file > Build and Run3. Observe the "Failed to load mono" error when the ... Read more
Real-time Global Illumination is not working in a Build when Virtual Rea...
To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more
[Linux] keystrokes recorded twice
-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more
[asmdef] Test runner does not find unit tests in assemblies defined with...
Steps to reproduce:1. Open user attached project2. Open Test Runner window3. Notice how NewEditModeTest1 and NewEditModeTest2 tests ... Read more
Editor Crashes on switching platform
Editor crashes on switching platform. Steps to Reproduce:- Create/Import any project.- Try switching build platforms. Note: Editor C... Read more
SHADER_API_D3D11 is nolonger correctly defined across the shader source
How to reproduce:1. Create new empty project2. Download attached shader and drag to Assets folder3. Check the error Actual result: S... Read more
Importing obj-file with mtl-file present in the folder does not import a...
Steps to reproduce:1. Open user attached project2. Reimport model Assets/ModelWithMtl/as1-oc-214.obj3. Observe the log statements an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal