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Using DirectX11 textures become transparent
Using DirectX 11, textures become transparent. Using DirectX 9, textures are not transparent. Read more
Undo.DestroyObjectImmediate causes data to disappear after relaunch
To reproduce:1. Open attached project2. Open scene "Scene"3. In project view select "BadPrefab"4. Attach a "Deletable" script to the... Read more
Non-link to Scripting Tutorials in documentation
In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scri... Read more
ShaderLab documentation grammar and format items
Several formatting and grammar corrections could be made to this page:Unity Manual > Graphics > Graphics Reference > Shader... Read more
Subshader Pass document could use more links
The case refers to the documentation page which appears in my local Unity installation here:file:///Applications/Unity/Unity.app/Con... Read more
Typos in Occlusion Culling documentation
There are several typos and grammar problems on this documentation page:Unity Manual > Graphics > Graphics Overview > Camer... Read more
Texture Combiners command sections format messed up
Documentation/html/en/Manual/SL-SetTexture.html 1. Texture block command sections seem to have similar problems as syntax sections. ... Read more
ModelImporter doesn't setup animation and avatar settings automatically
Steps to reproduce : - import the project attached- reimport the Animation.fbx and enable the Loop Time- press apply and notice that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
- Inconsistent “Favorites” icon highlight in Unity Hub
- "Could not connect project. Try again" Hub error is not informative/does not inform the user with the reason why it failed when connecting a project to cloud with a name that's too long