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Fixed in 4.5.X
Votes
2
Found in
4.3.2f1
Issue ID
590366
Regression
No
Undo.DestroyObjectImmediate causes data to disappear after relaunch
To reproduce:
1. Open attached project
2. Open scene "Scene"
3. In project view select "BadPrefab"
4. Attach a "Deletable" script to the prefab
5. In Hierarchy, select UnityBug, it should have "My Object" set to the prefab
6. Click on the "Delete" box - it deletes the script on the prefab and toggles itself off
7. Undo the deletion - the script is back
8. Reopen unity - the script is gone and "Component MonoBehaviour could not be loaded when loading game object. Cleaning up!" is printed in console
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