Search Issue Tracker
Fixed in 4.5.X
Votes
2
Found in
4.3.2f1
Issue ID
590366
Regression
No
Undo.DestroyObjectImmediate causes data to disappear after relaunch
To reproduce:
1. Open attached project
2. Open scene "Scene"
3. In project view select "BadPrefab"
4. Attach a "Deletable" script to the prefab
5. In Hierarchy, select UnityBug, it should have "My Object" set to the prefab
6. Click on the "Delete" box - it deletes the script on the prefab and toggles itself off
7. Undo the deletion - the script is back
8. Reopen unity - the script is gone and "Component MonoBehaviour could not be loaded when loading game object. Cleaning up!" is printed in console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment