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Impossible to change the license
In editor click Unity -> Manage License -> Activate New License Expected result: You get to input a new license Actual result: Nothi... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project 2. Open scene "00-Main" and run it 3. Press "1" to additively load scene "01-Additive1... Read more
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more
Return license fails on manual activation - no error message
Steps to reproduce: 1. Activate editor using Manual activation (Unity > Manage License) 2. Attempt to Return License (Unity > Manag... Read more
[Improved Prefab] Inspector and hierarchy window does not update after c...
Inspector and hierarchy window does not update after clicking documentation icon in prefab override window. Even when new GameObject... Read more
The video flickers to black when changing Video Clip
How to reproduce: # Open the attached project "VCS Test Project.zip" # Enter Play Mode Expected results: The video doesn't fl... Read more
[Windows] Shader Compiler Crashes When Compiling Shaders for Metal
Reproduction steps: 1. Download and open the "compute shader compilation test 19.4.21.zip" project 2. In the Project window, select ... Read more
[URP] Meshes Disappear when using Map overlays in Rendering Debug
*How to reproduce:* 1. Open an URP 3D Core project (2023.1.0a25) 2. In your scene drop a Mesh (cube, sphere , whatever) 3.Open a ... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...
How to reproduce: 1. Create new C# script 2. Delete the same script Expected result: Script is deleted and Editor does not crash Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0