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NavMeshLinks are not generated when using "Generate Links"
How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more
Not Saving Modified Scene When Exiting Runtime
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more
Last Update time is not refreshed when clicking the "Refresh List" button
Steps to reproduce: Create or open any Project Navigate to Window > Package Manager Make sure either In Project, My Assets or Bui... Read more
Crash on MemoryManager::Deallocate when opening a specific project
How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2022.2.0a16, 2022.3.42f1, 6000.0.15f1Not reproducible ... Read more
Shadows are rendered inconsistently depending on how zoomed in the view ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/Terminal/TerminalScene“ scene3. Navigate to a shadow... Read more
Additional input modal is sometimes displayed at a random location when ...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click on the + button in the top left Choose ... Read more
Crash on tlsf_free when calling "UnloadResources" with the "OnDisable" f...
How to reproduce:1. Open the attached "UnloadCrash" project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode, Le... Read more
Install from git URL & by name panels misplaced in the UI
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click on the + button in the top left Choose ... Read more
Reflections are not rendered in Play mode when Play Maximized is selected
How to reproduce:1. Open the “IN-82187_repro“ project2. Open the “scene“3. In the Game view tab select “Play Maximized“4. Enter Play... Read more
Collider list references are missing in Build when Prefab is instantiate...
Reproduction steps:1. Open the attached “TEST_BUILTIN.zip” project2. Open the “Bugtest” Scene3. Build and Run the project4. Observe ... Read more
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