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"MissingReferenceException" error is thrown when moving a Child GameObje...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/OutdoorsScene“ scene 3. Open the “SubScene” Sub... Read more
Entities ArgumentException error is thrown when creating nested Sub Scenes
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Select the “Cube” and the “Cube (... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
*Steps to reproduce:* # Create a new project and install Entities package # Go to Edit > Preferences > Entities # Set "Scene V... Read more
Installing Entities Package throws Burst Errors
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click on the '+' icon ... Read more
Profiler warnings are thrown when profiling a simple physics scene
*Steps to reproduce:* # Create a new URP/HDRP project # Install Enitity and Physics packages # In the physics package install ... Read more
Add filter button does not work in Journaling and Archetypes window
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click '+' Icon 4. Clic... Read more
Add filter button does not exist in Entities Hierarchy
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click '+' Icon 4. Clic... Read more
Internal project fails to start after upgrading packages
*Steps to reproduce:* # Open Blobario project (link in the ticket below) # Open Package Manager # Click the + icon and "Add pr... Read more
"SGICE002" error is thrown when QueryBuilder().WithAll<T>().Build() is u...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Observe the Console window (Window > General > Console) Expected... Read more
"NullReferenceException" errors are thrown when lighting is generated wi...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Endless“ scene 3. Select and enable the “Main_S... Read more
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