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[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. In the Profiler controls section c... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce:1. Open project attached by the user2. Build it for iOS platform (with "Main" scene attached)3. Run the application4. P... Read more
[iOS] UnityWebRequest test fails sending large data
To reproduce:1. Open user attached project "iosWebRequestFailures.zip"2. Open "SmapleScene.unity" scene3. Enter Play mode4. Observe ... Read more
Complete NavMesh recalculation when moving an unrelated GameObject
Reproduction steps:1. Open the attached "NavRefreshProblem.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Click... Read more
Coroutine can't be stopped via StopCoroutine() if it has 3 or more neste...
How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the 'scene' scene3. Enter Play Mode Expected result: both... Read more
[LWRP] Assigning Render Texture gives black Screen (only on build)
SRP Repo: Issue #1575 What happened?Getting black screen / UI disappearing (only on build) when using render texture set on secondar... Read more
Memory usage rises when switching scenes with GRD
Reproduction steps:1. Open the attached “IN-117955” project2. Open the Build Profiles window (File > Build Profiles)3. Enable the... Read more
Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...
How to reproduce:1. Open user-submitted project (CopyTextureBug)2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera'3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized