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[Android] Android Adaptive Performance calls android.app.GameManager.get...
Reproduction steps: 1. Open the attached “IN-85543” project 2. In Build Settings, make sure that “Development Build”, “Deep Profil... Read more
[Adaptive Performance] Samples have errors on import
Reproduction steps: 1. Create a new project 2. Import Adaptive Performance package using the Package Manager 3. Import Bottleneckor ... Read more
[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more
AdaptivePerformanceProvider for Samsung does not switch to another fallb...
Steps to reproduce: 1. Open the attached project 2. Build the Android project with the debugging features active 3. Trace the "Se... Read more
Adaptive Performance package errors when the project is opened
Reproduction steps: 1. Open the attached project "AdaptivePerformanceTest" 2. Observe the Console window Expected result: No errors... Read more
Adaptive Performance Android package reset Application.target framerate ...
Reproduction steps: 1. Open the attached project “BugRepro” 2. Build and Run on Android 3. Observe the logcat (search for ‘Frame... Read more
“NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps: 1. Create a new project and install Adaptive Performance package 2. Go to Simulator Settings (Edit > Project S... Read more
Blank window and Error "NullReferenceException: Object reference not set...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open Project Se... Read more
"Adaptive Performance" folder is placed in the "Packages" folder when in...
Reproduction steps: 1. Create a new project with any template 2. Open Package Manager (Window > Package Manager) 3. Install the A... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
*Steps to reproduce:* 1. Create a project using 2D Mobile or 3D Mobile templates 2. Build And Run the Project 3. Wait until "No A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
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- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab