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[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps:- Open "Unity Bug Test (sprite ... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21.... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce:1. Open the attached project "SpriteEditorBug.zip"2. In the Assets folder, locate the Square sprite3. Select the sp... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce:1. Create a 2D project or import 2D Sprite package from Package Manager window2. Observe console (Console "Clear ... Read more
Sprite Swap icons are low quality and blurry in Scene view
Steps to reproduce:1. Create new Unity project using 2D Universal template2. Make sure Scene view is open3. Enable Sprite Swap in Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS