Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1341434
Regression
No
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference due to change in asset guid
Repro steps:
1. In attached project, open SampleScene
2. Observe Square gameobject in scene lost its Sprite reference
Expected result: Default gameobjects in scene should keep their Sprite references when upgrading editor versions
Actual result: Default gameobjects in scene do not keep their Sprite references when upgrading editor versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Resolution Note (fix version 1.0.0):
A fix for this issue is available on Unity 2021.2.0b1 and above
Resolution Note (fix version 1.0.0):
A fix for this issue will be available on Unity 2021.1.13f1 and above