Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1341434
Regression
No
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference due to change in asset guid
Repro steps:
1. In attached project, open SampleScene
2. Observe Square gameobject in scene lost its Sprite reference
Expected result: Default gameobjects in scene should keep their Sprite references when upgrading editor versions
Actual result: Default gameobjects in scene do not keep their Sprite references when upgrading editor versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window
Resolution Note (fix version 1.0.0):
A fix for this issue is available on Unity 2021.2.0b1 and above
Resolution Note (fix version 1.0.0):
A fix for this issue will be available on Unity 2021.1.13f1 and above