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Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
[iOS] Crash in InitializeBlitFramebuffer with Metal
Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
Search: "+" overlaps newly added column, which is not displayed fully fo...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Update window view to "Table View" (the "Table View" bu... Read more
Changing the size of the Sticky Note text changes the size of Sticky Not...
How to reproduce:1. Create a new URP Unity Project2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shade... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
KeyNotFoundException error thrown in the Console when clicking on a butt...
Reproduction steps:1. Open the attached "ReproProj" project2. Click on the “Load scenario maps” button to the left of the Play mode ... Read more
An error is thrown in the Console Window when copying a Compressed Textu...
How to reproduce:1. Open the attached project "case_1249421-Project.zip"2. In the Editor's top toolbar, go to BugReport > Crash e... Read more
OffMeshLink does not calculate the path correctly after carving a NavMes...
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open the scene.unityscene3. In the Scene View note the red... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class