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0
votes
Fixed

Mixer UI: there is no obvious way to remove an exposed parameter

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: once a parameter is exposed we found no way to take reverse that -repro:--create new project--create new audio mixer--add an eff... Read more

0
votes
Fixed

Mixer UI: exposed parameter menu ends up in wrong place after renaming

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: when you rename a long exposed parameter to something short the menu snaps to the left instead of the right ends up away from th... Read more

0
votes
Fixed

Mixer UI: long exposed parameter names draws over other UI elements

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: see title -repro:--create new audio mixer--add effect--expose a parameter to script--click the exposed parameter list and rename... Read more

0
votes
Fixed

Mixer UI: exposed parameters share same UI identifier as effect buttons ...

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: the exposed effects parameters are labeled with a grey dot in the inspector. in the mixer that same grey dot means something dif... Read more

0
votes
Fixed

Crash when trying to create a prefab with configurable joints

Physics

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Apr 14, 2014

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Version/s: 5.0.0a6

To reproduce:1. Open attached project2. Open scene "ropeWithSpheres"3. Try to create a prefab out of the "lanternOnLianas" gameobjec... Read more

0
votes
Fixed

Right click carries through model importer preview

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Import the Character Controller package from the Standard Assets- Select the Contructor dude in the Project Browser- In the Inspec... Read more

0
votes
Fixed

Text labels for bounds overlap when rendered in bold

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Create a script with a public Bounds variable- Add it to any GameObject- Make that GameObject a prefab- In a prefab instance of th... Read more

0
votes
Fixed

Preview window for material with long name has ugly graphics overlap

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

The material preview window header shows the name of the Material, followed by two horizontal lines followed by some buttons for sel... Read more

0
votes
Fixed

Universal UI: Universal shader inspector doesn't offer to fix texture th...

Shaders

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Apr 13, 2014

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Version/s: 5.0.0a6

Any other shader in Unity gives users an option to fix a texture not marked as normal map if it was assigned to a normal map field (... Read more

0
votes
Fixed

Rigidbody.SweepTest does not respect Physics.IgnoreCollision

Physics

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Apr 13, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open sceneUnity53. Select both the cube and sphere in the scene and set their layer to UI4. ... Read more

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