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Surface Arc Gizmo in Platform Effector 2D Component not being shown when...
Reproduction steps: 1. Open the Project "case_1336037-Platformer" 2. Open the Scene "SampleScene" 3. Go to Window>Layouts>Load Layo... Read more
[HUB] "Save dialogue box" gets opened twice on clicking cloud button
"Save dialogue box" gets opened twice on clicking cloud button Steps to repro: 1. Open Unity Hub 2. Click on Download Cloud Project... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Unsupported formats for Async GPU readback
R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step: 1. Open repro project, hit play 2. Observe console about error sa... Read more
[macOS] Unity does not automatically change the window to Game View when...
To reproduce: 1. Create a new project 2. Set the Enter Play Mode setting to “FullScreen on” 3. Press Play 4. Press Shift+control... Read more
[2D] Texture 2D Array preview looks corrupted when Mip Map Filtering is ...
How to reproduce: 1. Open the user's attached "New Unity Project" project 2. In the Project window select the "blobid0" Texture 2D A... Read more
Editor crashes when opening project
To reproduce: 1. Open attached project The editor should now crash. Reproducible on 5.5.0f2, 5.5.0f3, 5.6.0a5 Not reproducible on: ... Read more
[Android] Landscape-Only Unity app doesn't update orientation after retu...
After returning from a portrait app (during ACTION_SEND, for example) into a Unity app that is locked to landscape orientation, the ... Read more
Visual studio 2015 debugger not showing variable values within different...
Steps to reproduce: 1. Open the attached project (865975-TestProject.zip) 2. Open the test.unity scene 3. Open script(Assets/TestScr... Read more
[MacOS] Drag&Drop stops working for Editor
Sometimes Drag&Drop stops working on Mac. To repro: 0. Provide any Drag&Drop operation: e.g.: 1. Create a script and move it to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon