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IndexOutOfRangeException raised in Module Editor when updating a module ...
How to reproduce: 1. Create a new project using the default 3D template 2. Open the Profiler window (Window->Analysis->Profiler) 3. ... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce: 1. Open the attached project "1347186.zip" 2. Make sure the Scene "WorldText" is selected 3. Build and Run to an A... Read more
[XR SDK] Skinned mesh renderer disappears when it is almost out of visib...
Reproduction steps: 1. Open the attached project ("VRTest.zip") 2. Open the "SampleScene" scene 3. Enter the play mode 4. Move scene... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open scene "LoadBundleScene" 3. Enter Play Mode 4. If the crash doesn't o... Read more
[Device Simulator] SystemInfo.deviceType returns 'Desktop' when the simu...
How to reproduce: 1. Open the attached '1347117.zip' project 2. Open the SampleScene 3. Open Window > General > Device Simulator 4. ... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps: 1. Open the attached project "mp4Crash.zip" 2. Double click any of the .mp4 files in the ../Assets/Videos folder... Read more
DLLs not running when in Player
How to reproduce: 1. Open the attached project "MVC.zip" 2. Install "Multiversal Vehicle Controller" (follow the instructions in htt... Read more
Unfreed allocations are reported after building a player and exiting Pla...
How to reproduce: 1. Create a new Unity project 2. Build the project 3. Return to the Editor and enter Play Mode 4. Double-click the... Read more
Player crashes after removing a used Define symbol when built via Comman...
How to reproduce: 1. Open the attached "case_1346916.zip" project 2. Navigate to Edit/Project Settings/Player/Other Settings/Script ... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps: 1. Open the attached project ("IL2CppAlignmentBug.zip") 2. Open the "SampleScene" scene: Project window > Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container