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0
votes
Fixed

The SetAlpha call on a CanvasRenderer does not affect the children of th...

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more

0
votes
Fixed

Unity 5.0 crashes when closing or switching projects

Assets Management

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Jun 13, 2014

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Version/s: 5.0.0a12

To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more

1
votes
Fixed
1
votes
Fixed

Shaders using complicated ## preprocessor don't compile in 4.5

Shaders

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Jun 12, 2014

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Version/s: 4.5.0f6

Possibly duplicated of case 613073 - ## preprocessor regression when compiling into GLSL in 4.5 Read more

2
votes
Fixed
0
votes
Fixed

Black launch image on iPhone and iPod touch before the splashscreen

iOS

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Jun 11, 2014

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Version/s: 4.6.0b10

When launching an app on an iOS device, the screen is black before showing the splashscreen Read more

0
votes
Fixed

Shader compiler regression on preprocessor ## for mobile in 4.5

Shaders

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Jun 11, 2014

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Version/s: 4.5.0f6

Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more

2
votes
Fixed

After clicking on a Debug.Log statement output in the console text curso...

CodeEditors

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Jun 11, 2014

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Version/s: 4.3.4f1

How to reproduce:1. Open the attached project "new1"2. Play the "scene" scene (which has C# script with a Debug.Log Statement)3. Cli... Read more

0
votes
Fixed

Crash when trying to preview the GI-albedo on the scene w/ terrain

Scene/Game View

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Jun 10, 2014

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Version/s: 5.0.0a11

Steps to reproduce:1. Open the attached project and the scene 'test'2. Open the lightmapping window to verify that the GI workflow i... Read more

0
votes
Fixed

Dragging BlendTree into Motion slot crashes Unity

Animation

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Jun 10, 2014

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Version/s: 5.0.0a11

Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree from under 'ControllerA'3. Drag 'Dave' BlendTree from Proj... Read more

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