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0
votes
Not Reproducible

ParticleSystem doesn't collide with 2D colliders at some points (not aff...

Visual Effects - Legacy

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Aug 09, 2017

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Version/s: 5.6.2p4

Reproduction steps:1. Open attached project2. Set Particle Raycast Budget to high value (tested with 200000)3. Open the scene4. Pres... Read more

0
votes
Fixed

[UWP] Player fails to build with Release/Master after deleting 'UnityOve...

Universal Windows Platform

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Aug 09, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Create a new Unity project2. Create a new Scene3. Build for UWP to an empty folder (make sure scripting backen... Read more

0
votes
Fixed

Compilation gets stuck on Deleting files in Libraries if access is denied

Scripting

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Aug 09, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Create new project2. Go to Libaries/ScriptAssemblies folder3. Add a file that will get locked in use (like a s... Read more

2
votes
Won't Fix

Missing auto-updater for UNITY_APPLY_DITHER_CROSSFADE (unitycg.cginc hel...

Shaders

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Aug 08, 2017

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Version/s: 2017.1.0p1

How to reproduce:1. Open user-supplied project2. Load scene "Test (Dither)"3. Select "LOD Group" in the Hierarchy window4. Slowly sl... Read more

2
votes
Duplicate

ClosestPoint returns invalid value when collider is off-center and it's ...

Physics

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Aug 08, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Download project "TestContact.zip" and open in Unity2. Open scene "TestContact" Actual: "[BROKEN]ScaledParentA... Read more

0
votes
Won't Fix

UI Text size becomes bigger when using Scale With Screen Size and width ...

uGUI

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Aug 08, 2017

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Version/s: 2017.2.0b5

Steps to reproduce:1. Download 940282_repro.zip2. Open scene3. Set font size to 14. Set font size to 2 Expected results: Increasing ... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more

0
votes
By Design

DrawMeshInstancedIndirect start instance location doesn't work on Windows

Graphics - General

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Aug 08, 2017

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Version/s: 2017.1.0f3

To reproduce:1) Open attached project and scene2) Play it Expected (Result on Mac): http://puu.sh/x5Fc7/d8a11758ac.jpgActual (Result... Read more

0
votes
Fixed

Individual installers unnecessarily detect and show a warning about Vis...

Installer

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Aug 08, 2017

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Version/s: 2017.3.0a3

Steps to reproduce:1. Create a new Unity Project2. Create a new script and open it in Visual Studio 20173. Go back to he Editor and ... Read more

0
votes
Duplicate

A particle is duplicated when burst emitting only 1 particle

Visual Effects - Legacy

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Aug 08, 2017

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Version/s: 2017.1.0p2

To reproduce: 1. Open the project, attached by the user (particleBug.zip)2. Open the "ParticleDuplicated2" scene3. Press Pause butto... Read more

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