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it is not obvious how to make a new group
-e: the only way to do that is to rightclick on the master element in the Groups list -repro:--create new mixer--imagine a novice us... Read more
components with no options still have a expand arrow in inspector
-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro:--create new project-click main c... Read more
Tweaking the Delay effect crashes editor
Tweaking the Delay effect crashes editor - please see attached video and crash log To reproduce:- Open attached project and launch "... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
Multiple errors when opening Audio Mixer window
Opening attached project and "test" scene spawns "Mixer is not initialized" errors. When opening Audio Mixer window the errors below... Read more
Sprites don't work with substance materials
Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more
The preview destination state is obsolete when transitioning to Exit nod...
The preview destination state is obsolete when transitioning to Exit node or a state machine Repro:1) In the Base Layer create a sta... Read more
Changing the smoothness of a substance material with a standard shader c...
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more
Objects with substance materials turn black when deselected
This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved