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Editor crashes complaining about malformed shader
Open project from attached test_ao_water.zip file in Unity 5.0. It would complain about not being able to move a temp file and the o... Read more
WP8 5.0 build crashes when built on top of an older version build
To reproduce:1. Create a new project with Unity 4.52. Build for wp83. Open up the project with 5.04. Build & Run into the same f... Read more
Plugin librabries can not be developed independently from unity
To reproduce:1. Build a WP8 project with a plugin (like the one attached)2. Navigate to the "ExternalLibrary.dll" in the build3. Cra... Read more
BlendTree slider is broken
BlendTree slider is broken. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Asset Store- Op... Read more
Text of uGUI disappears after application is sent to background on WP8
Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more
Masks stop working when applying negative scales
1.Open uGUIPrefab project2.Open Assets/scaleandmask.unity scene3.Expand HUD object4.Look at the text5.Set scale of Panel to -1, 1, 1... Read more
uGUI doesn't work in flash build
Steps to repro:1. Open the attached project2. Build to flash3. Observe that uGUI in flash build is not working Read more
Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce:1. Open attached project2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the bo... Read more
Instantiating uGUI prefab that has position 0,0,0 breaks it's children
To reproduce:1. Open repro package2. Open scene test. It contains a button, that when pressed, will instantiate a prefab. The prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size