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The Build Profiles window has usability issues when the panel takes up l...
How to reproduce:1. Open any or create a new project2. Open the Build Profiles panel and dock the tab in a space that is approximate... Read more
ShaderGraph tab header changes the icon to the VFX Graph icon when Shade...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any Shader Graph and open it3. Create any ... Read more
“OnGUIDepth changed: was 0 is 1. Event type was 0” error is thrown when ...
Steps to reproduce:1. Create a project and install the “Visual Effects Graph” package2. Create > Visual Effects > Visual Effec... Read more
Custom Skybox shader does not render all Skybox's faces in Standalone Pl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Select Android or Meta Quest build Platform target3. Find the “S_U... Read more
Crash on SortByExecutionOrder when interrupting the .androidpack import ...
Steps to reproduce:1. Open the “user’s attached project”2. Make sure Auto Refresh is Enabled in “Edit/Preferences…/Asset Pipeline”3.... Read more
Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various ...
A recurring crash issue has been observed when working in the Editor for some time. Reproducible with versions: 6000.1.0f1 - 6000.1.... Read more
Six way lighting receiving wrong lighting from APV when set to World Space
Steps to reproduce: Set up scene with APVs (or load the attached project) Create VFX using Six way lighting. Move the camera around ... Read more
Game View Scale changes when a SceneView is opened on a different screen...
How to reproduce: 1. Open the project “IN-102289_GK2Updated”2. Move the Scene Tab (can be any Editor tab) to a different screen3. In... Read more
[2D] Sprite Library Editor window throws NullReferenceException error wh...
Reproduction steps:1. Open the attached “IN-103279_SpriteLibEditor_Bug.zip“ project2. Open the Sprite Library Editor window (Window ... Read more
Script resets to use the previous Skybox color when saving the Scene cha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code