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Script always opened in existing Visual Studio instance instead of openi...
Set External Editor to VS 2010. Open script in it. Set External Editor to VS 2012. Open script again. Expected: VS 2012 opens with t... Read more
Script editing falls back to MonoDevelop after using Visual Studio and c...
1. Had Visual Studio 2012 open with some solution2. Opened Unity and created a C# script3. Double clicked on the script -> a seco... Read more
Editor GUI does not display text/objects/assets (Win XP Only)
Win XP 32-bit does not display text/objects/assets in editor. Please see attached screen shot for details. To reproduce:- Create a n... Read more
Word wrapping has been turned off for the console, making it necessary t...
To reproduce this issue: 1. Open the attached project2. Open 'Test Scene'3. Play4. You should see a debug message in the console tha... Read more
When using rich text and changing font size with <size>, the wrong space...
To reproduce the bug: 1. Import RichTextSizeBug package2. Open the scene3. Observe the text field4. It has the rich text enabled and... Read more
The documentation has nothing about 'responseHeaders'
There is absolutely no documentation on responseHeaders property of WWW. You can see in MonoDevelop that it autocompletes this to an... Read more
Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
Adjusting the Samples value in the Animation Editor view does not adjust...
Steps to repro:1. Create a new game object.2. Add an Animator component, add an animator controller and an animation to it3. Add mul... Read more
SystemExecutableAndDlls is counting the executable twice
To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more
Unable to show string that have converted from shift-jis to
1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it using ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size