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Reduced performance on mac in Unity 5
1. Create new project on mac os x2. Create empty animation on camera3. Play animation in animation window4. Open profiler and turn o... Read more
Wheelcollider is broken on a scaled game object
To reproduce:1. Open attached project2. Open broken scene3. Check out sphere game objectExpected result: The Wheelcollider alligns w... Read more
Changing QualitySettings in batchmode causes a crash
To Reproduce: 1. Open the attached build, or add this line"QualitySettings.vSyncCount = 0;"to a new script.2. Build & Run on OSX... Read more
Cloth leaks Mesh objects
1. Open attached project2. Open cloth collisions scene3. Select Cloth4. Save the scene5. Observe consoleIf you select another object... Read more
Undo does not work on painted Cloth Constraints in scene view
To reproduce:1. Open attached project2. Open any scene in it3. Select cloth in the scene4. paint cloth constraints on it5. Undo the ... Read more
[OSX] Crash while switching scene view between full and windowed screen
1. Create new project2. Move mouse to scene view3. Using trackpad use pinch-zoom function, to make scene view full screen4. With sam... Read more
Enabling objects with configurable joints affects other game objects wit...
To reproduce:1. Open attached project2. Open "physicsTest" scene3. Select "enableMeWhileTheSpringsWobble" game object4. Press play5.... Read more
Ambiguous errors thrown when outputting moderately long strings to the d...
To Reproduce: 1. Open the the attached 'repro a17' zip, open & run 'ReproScene'.2. Run observe the "count <= std::numeric_lim... Read more
Lightmaps are brighter for portable devices in editor on Windows
After baking lightmaps in editor, they are shown more brightly in android or iPhone editor mode. When built, they look normal again.... Read more
Changes made to material in runtime don't revert back after stopping run...
To reproduce:1. Open attached project2. Open "TestScene" scene3. Press play4. Click on "Set to red"5. Cube turns red6. Stop the play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size