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Standard shader: Shiny surfaces appear black, if scene has no default re...
Standard shader: Glossy (metal) surfaces appear black, if scene has no default reflection set.Since we're talking on PBR, I assume o... Read more
Editing propoerties of multiple materials does not update all assets
To reproduce:1. Create a few standard materials (I'm using 3)2. Apply the materials to some cubes in scene3. Multi-select the materi... Read more
One text object renders in another when changing font's Character from C...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Make sure both text fields have 'a' letter inside them4. S... Read more
Touch Screen Keyboard reappears if it was opened by clicking on GUI.Text...
Steps to reproduce:1. Open attached project or create a new one with use of GUI.TextArea.2. Build and run it on Windows Phone 8.1 de... Read more
Editing Input Field causes text to be copied over from last edited Input...
Steps to reproduce:1. Download attached project or create a new one which uses Input Fields2. Click on one Input Field, enter easily... Read more
Impossible to input additional lines to multiline Input Fields on Window...
Steps to reproduce:1. Download attached project or create a new one with Input Fields2. Build and run the project3. Click on Multili... Read more
The Inertia of ScrollRect doesn't clear when all children of ScrollRect ...
To reproduce:1. Open attached project2. Open ListViewTest scene3. Drag ListView4. Click Close button when moving ListView with Inert... Read more
There is no information about sub folders in documentation
There is no information about sub folders in documentation. And it's not very intuitive, since other folders (like Editor and Plugin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size