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Incorrect Shader keyword activation for Shadows when no Light is present...
Reproduction steps:1. Open the attached “IN-97004.zip” project2. Open the “SampleScene”3. Select the “Directional Light” GameObject ... Read more
"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...
Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more
Editor freezes when loading a specific AssetBundle
Reproduction steps:1. Open the attached “repro_IN-96095“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
WebGPU builds with Multithreading enabled crash on Safari
Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari Build and... Read more
Set as Value in UI Builder doesn't work across all properties.
Steps to reproduce: Add a new selector in UIBuilder. Open/Expand the USS preview panel. Expand text properties, right click size and... Read more
Polyspatial Hover state function is inverted on the Z-axis when used in ...
How to reproduce:1. Open the attached “IN-91351.zip” project2. Build and Run the project3. In the Player, look at the Quad GameObjec... Read more
Shader warnings thrown after building Competitive Action Multiplayer Tem...
Steps to reproduce: Create new Unity project using Competitive Action Multiplayer Template Open Build Profiles Edit “Open Scene List... Read more
VFX Graph effects start to flicker or disappear when the GameObjects are...
How to reproduce:1. Open the attached “IN-96604.zip” project2. Build and Run3. In the Player, observe the VFX effect going up from t... Read more
[Windows] Active Touch Count keeps increasing when repeatedly clicking i...
Reproduction steps:1. Open the attached “IN-96723_touch_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Change G... Read more
[Profiler] The Memory Profiler Module UI override from the Memory Profil...
Steps to reproduce: Open Windows/Analysis/Profiler, add the Memory Usage Module Select a frame and the module and observe the look a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code