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AssetBundleManifest is missing
This is missing:file:///C:/Program%20Files/Unity%205.0.0b1/Editor/Data/Documentation/html/en/ScriptReference/AssetBundleManifest.html Read more
Custom editor documentation examples are in UnityScript only
The documentation examples on custom editors need to be updated as they are only in UnityScript:http://docs.unity3d.com/ScriptRefere... Read more
Nothing about UnityEngine.WSA
There is absolutely nothing about UnityEngine.WSA in scripting reference. Monodevelop can auto-finish when writing UnityEngine.WSA.x... Read more
AudioClip.Create lacks documentation and overloads
Documentation in Scripting Reference of AudioClip.Create lacks information and overloads. file:///C:/Program%20Files/Unity%205.0.0b1... Read more
API updater does not update AudioClip.Create
When loading the attached script in 5.0.0b1 there is no message that AudioClip.Create() with 8 arguments is obsolete, and _outputCli... Read more
NullReferenceException is thrown when creating new audio mixer
To reproduce:1. Create new project2. Open the Audio Mixer window with no objects in the hierarchy selected3. Click the + button next... Read more
GameObject>3D Object>Cloth doesn't do anything
To reproduce:1) Create new project2) In top menu, go to "GameObject -> 3D Object -> Cloth". It does exactly nothing Workaround... Read more
Script always opened in existing Visual Studio instance instead of openi...
Set External Editor to VS 2010. Open script in it. Set External Editor to VS 2012. Open script again. Expected: VS 2012 opens with t... Read more
Script editing falls back to MonoDevelop after using Visual Studio and c...
1. Had Visual Studio 2012 open with some solution2. Opened Unity and created a C# script3. Double clicked on the script -> a seco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size