Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0b1
Issue ID
627056
Regression
Yes
Nothing about UnityEngine.WSA
There is absolutely nothing about UnityEngine.WSA in scripting reference. Monodevelop can auto-finish when writing UnityEngine.WSA.xxx, for example Cursor, but has no info on that.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode
Add comment