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WP8 native plugin winmd placeholder cannot be set
To reproduce:1. Open attached project. It is the rendering plugin example that uses a native plugin for WP82. Navigate to Plugins &g... Read more
When button is set to "First selected" in the Event System, you have to ...
To reproduce this bug: 1. Open the attached project2. Open MainMenu.unity3. Press play. The Options button is selected at start.4. P... Read more
Cannot assign material to a gameobject when dragging it on the object in...
To reproduce this bug: 1. Open the attached project2. Open 'scene'3. Try to drag material onto the Cube in the Hierarchy4. It is imp... Read more
Typo in .manifest files: "AssetBunudleManifest"
Repro:Open Assets.manifest in a text editor and examine line 2.Expected result:Line reads "AssetBundleManifest:"Actual result:Line r... Read more
Vertical Layout and prefab bug. If you apply to prefab it messes everyt...
To reproduce:1. Open attached project2. Open "Scene"3. In Hierarchy panel, select a "Bugged Prefab" in "Canvas/VGroup/" and click "A... Read more
StateMachineBehaviour.OnEnable is called on play even when there is no a...
To Reproduce: 1.Open the attached project, if scene 'emptyScene' is loaded load another scene, then reload 'emptyScene' & play. ... Read more
Search in Scripting Reference isn't working anymore
Search in Scripting API is broken, you get an empty page, with all the navigation menus present, when searching for anything. Works ... Read more
Impossible to scroll content of ScrollRect via Scrollbar if ScrollRect's...
To reproduce:1. Open attached project2. Open Testscene scene3. Press play4. Try to scroll using scrollbar5. It's impossible to scrol... Read more
ArrayList.BinarySearch is not implemented
Trying to build a project with a script that uses ArrayList.BinarySearch or IndexOf fails when targeting WP8 or WP8.1 To reproduce:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size