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Calling AudioClip.SetData causes a crash
Repro: 1. Open & run 'Untitled' scene.2. Should crash on .SetData. Can't repro on 4.5.3p3, get a 'Cannot set data on streamed sa... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce:1) Create new project2) Create a GameObject3) Drag it from Hierarchy to Project View to make a prefab4) Drag the newly ... Read more
Crash when there is more than a certain number of canvasses in scene and...
Repro: 1. Open levels/L0A in the attached 'CanvasCrashRepro.zip'.2. Enable 'Canvas' object in hierarchy, Unity should crash.3. Reope... Read more
Input cursor for text does not align with the last entered glyph if the ...
Steps to reproduce : - create a new project- add an Input Field- select the Text in the Hierarchy and change the left Rect Transform... Read more
Regression: Exceptions which are manually thrown in Button callback eve...
To Reproduce: 1. Open the project from the attached 'buttonReproProj.zip' and run. 2. Click on 'Throw Exception' and 'Invoke Button'... Read more
Creating a project in a diretory with two slashes (//) fails
To reproduce:1. Create a new project and include two slashes instead of one in the location of the project2. Notice the errors about... Read more
Selection doesn't work after collapsing/expanding UI components in inspe...
To reproduce:1. Open attached project2. Open Demo scene3. Select Button4. Select Label5. Go to property inspector and collapse and e... Read more
Weird warning in texture inspector: Graphics Device doesn't support Repe...
To reproduce:1. Select either texture in the project2. Observe that the importer preview on bottom right says 512x512 Compressed.3. ... Read more
Controllers/gamepads not recognized by WebGL build
-e: see title -repro:--build attached project's test scene (it is https://github.com/pbhogan/InControl from Asset Store fame convert... Read more
Image.fillAmount value no longer affects visible fillAmount if set to 0.0f
Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more
All about bugs
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