Search Issue Tracker
Animation Window icons are pixelated on HiDPI screens
Steps to Reproduce:1. Find a HiDPI Moinitor2. Open any Unity Project3. Open Animation Window4. Select some Game Object, hit "Create ... Read more
[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build
How to reproduce:1. Open user-submitted project (DNSTEST.zip)2. Open the SampleScene3. Enter Play Mode and see the Console window - ... Read more
Editor crashes on block_remove when reimporting FBX file and Normals is ...
Reproduction steps:1. Open the user's attached "Bug Test.zip" project2. Right-click on "level_trenchobject_tent_b_lod2" in the Proje... Read more
Imported Video clip has missing frames and is shorter when comparing it ...
Steps to reproduce:1. Create an empty project2. Import users attached video to the project3. Preview it in the Import settings In th... Read more
Character Controller snaps downwards when the height needed to step on a...
How to reproduce:1. Open the attached "CharacterBug.zip" project2. Open the "SampleScene" Scene3. Select the "Capsule" GameObject in... Read more
Inspector showing built-in RP GUI when using extended UniversalRP asset
Reproduction steps:1. Open attached project "Inspector.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" GameObject... Read more
Faraway objects can be seen through walls when DirectX11 and Feature Lev...
How to reproduce:1. Open the user's attached project "UWP_BugReport.zip"2. In Build Settings, set the Platform to PC, Mac & Linu... Read more
[Android]Time.unscaledDeltaTime does not match Time.deltaTime when TimeS...
Steps to reproduce:1. Open user's attached project "time.zip"2. Build it on Android3. Press "Start" and then "Stop" a second or two4... Read more
[XR][Quest][Multiview] Right eye flickers or renders a black image on th...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Make sure the shader used for Left Controller is Particles/Stan... Read more
[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor