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1
votes
Won't Fix

[Metal] Depth&Stencil attachments of the system frame buffer could not b...

Mobile

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Mar 15, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open user's attached project 2. Build "MainScene" for iOS 3. Open Xcode project and in build settings set Bitcode t... Read more

2
votes
Fixed

[LWRP] WebGL does not work correctly

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12

Scene is not rendered in the WebGL when built with LightWeight RP Template Steps to Reproduce: 1. Create new Project > Select LWR... Read more

1
votes
Not Reproducible

[Win] Editor stuck in endless "Hold on compiling scripts ..."

Packman

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Mar 23, 2018

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Version/s: 2018.2.0a5

-e: see title, starts in 2018.2a3 -repro: --open attached project with latest 2018.2 --alt+tab away --switch back to Unity --NOTIC... Read more

1
votes
Not Reproducible

[Enlighten] Lightmap UVs have incorrect offsets after entering into play...

Progressive Lightmapper

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Mar 23, 2018

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Version/s: 2018.2.0a3, 2018.2.0a6

Steps to repro: 1. Open attached project and 'Room_A' scene; 2. Open Lighting window (Window>Lighting>Settings); 3. Generate lighti... Read more

0
votes
Fixed

Package Manager - Seeing very long load times

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Package Manger - Switching between "In Project" and "All" can create long load times 1. What happened When switching between "In Pr... Read more

0
votes
Fixed

[PLM] Texel validity visualization is sometimes only shown for some ligh...

Progressive Lightmapper

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Jan 30, 2018

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Version/s: 2018.1.0b1

Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more

0
votes
Duplicate

[MSE] "Bake paused in play mode" incorrectly appears in progress bar aft...

Progressive Lightmapper

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Mar 23, 2018

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Version/s:

When entering into play mode with additively loaded scenes in the Hierarchy, "Bake paused in play mode" text incorrectly appears in ... Read more

0
votes
Fixed
0
votes
Duplicate

[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12, 2018.1.0b13

[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene vie... Read more

0
votes
By Design

Mesh with high compression size is higher than with no compression

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open project 2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled 3. Connect the play... Read more

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