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Newly created organization doesn't appear in the Package Manager "Export...
How to reproduce:1. Create a new Unity project2. In Unity Cloud, create a new organization3. Go to Window -> Package Management -... Read more
Native plugins experience name conflicts when built for both x86 linux a...
Steps to reproduce: See thread here: https://discussions.unity.com/t/how-am-i-supposed-to-support-multiple-dedicated-server-archs-fo... Read more
"MissingReferenceException" is thrown when deleting a Reflection Probe f...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Project window, select the "PC_RPAsset" In t... Read more
Transition Animations “Property” and “Easing” menus have inconsistent UI...
Steps to reproduce:1. Create a new Unity project2. Open UI Builder window3. In Hierarchy add Button Element4. Find and expand “Trans... Read more
VisualTreeAsset Inspector button text includes period symbol
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Enable Hierarchy Integration4. Create UI ... Read more
Mesh disappears when using Raw Vertex Buffer Target setting
Reproduction steps:1. Open the attached project "ReproProj"2. In Inspector, open the “/Assets/Settings/PC_RPAsset.asset”3. Set “GPU ... Read more
UI Document naming inconsistency in Hierarchy window
Reproduction steps:1. Create a new project2. Observe the UI Document naming in the GameObject creation menu (GameObject > UI Tool... Read more
Non-existant Unity versions can be selected from the dropdowns when crea...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> "+" button -> ... Read more
Advanced Text Auto size spams “Invalid BestFit Range” warnings when sett...
Steps to reproduce:1. Create a new Unity project2. Open UI Builder window3. In Hierarchy add Button Element4. Find and expand “Text”... Read more
Obsolete warning for Converters.RunInBatchMode is confusing and lacks cl...
Reproduction Steps: Install Unity 6.5 alpha (version 6.5.0a1 or newer). In a script or tooling code, call the method {{{}Converters.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default