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Code Editor debugger shows different values than the Inspector when obse...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScenes“ Scene 3. Open the “Assets/Te... Read more
Infinite loop when using UnsafeHashSet.Add
How to reproduce: 1. Open the attached project "EcsPlayground.zip" 2. Enter Play Mode Expected results: The Editor doesn't hang... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
*Steps to reproduce:* # Create a new project and install Entities package # Go to Edit > Preferences > Entities # Set "Scene V... Read more
Runtime data not shown when using Main Menu/Assets/Properties Unity shor...
How to reproduce: # Open the project "IN-67880_EntitiesPropertiesWindowIssue" # Open the “SampleScene” scene # From the Hierarchy w... Read more
Cannot bake entity fields correctly into shared components when using Su...
How to reproduce: 1. Open the attached project "SharedComponentEntityIssue.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open S... Read more
The base system does not run when subclassing a system and the assembly ...
How to reproduce: 1. Open the attached “My project.zip“ project 2. Enter Play Mode 3. Observe the Console Expected result: “SU... Read more
The error “global::EnableableBuffer does not implement IComponentData, a...
Reproduction steps: 1. Open the attached project “BufferEnabledRefRWBug“ 2. Observe Console Expected result: The Console doesn'... Read more
"SGICE002" error is thrown to the Console when using the "UpdateInGroup"...
How to reproduce: 1. Open the “Test Project For Version Control (1)“ project 2. Observe the Console Expected result: No “SGICE002: ... Read more
"ArgumentException: Cannot find TypeIndex for type hash" is thrown in th...
How to reproduce: 1. Open the “DOTSBug“ project 2. Open the “SampleScene” 3. Build And Run 4. Open and observe the Player.log ... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow