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0
votes
Fixed

Screenshots taken while device is near memory limit are empty

WP8

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Oct 02, 2014

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Version/s: 4.5.4f1

Steps to reproduce:1. Make a project which allocates high amount of memory and has ability to take screenshots.2. Deploy it to WP8 o... Read more

0
votes
Fixed

Button does not stop being highlit if touch ends on top of it on WP8.1

WP8.1

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Oct 02, 2014

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Version/s: 4.6.0b20

Button does not stop being highlit if touch ends on top of it on WP8.1 Steps to reproduce:1. Download attached project. It has a but... Read more

0
votes
Fixed

Errors thrown when loading a new Scene on Awake, then returning to the s...

UI

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Oct 02, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more

0
votes
Fixed

InputField breaks when used with BestFit and Canvas scaleFactor

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project2. Open BasicScene3. Observe canvas has scaleFactor set to 4 (via SetCanvasScale ... Read more

0
votes
Fixed

Objects does not appear in mask if the Canvas GameObject is rotate more ...

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open Test scene3. Press play4. Notice that buttons are invisible5. Set Canvas Y Rotation val... Read more

0
votes
Fixed

Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Press play4. Notice in the console that only RaycCasterBox... Read more

2
votes
Fixed

unsupported image effects

WebGL

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Oct 01, 2014

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Version/s: 5.0.0b6

-e: several of the standard image effects are not supported on WebGLWebGL's issue or ours? -repro:--build test scene of attached pro... Read more

1
votes
Fixed

RaycastHit2D.distance shows wrong value when using Vector2.up

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'RaycastHit2D' scene3. It has a 'RayOrigin' object which casts ray and 2 ... Read more

0
votes
Fixed

Unity 5.0 takes longer at building scenes with thousands of empty gameob...

Deployment Management

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Oct 01, 2014

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Version/s: 5.0.0b6

To reproduce:1. Open attached project2. Add the target to the build settings.3. Build. This takes about 5 minutes or more. (Building... Read more

0
votes
Fixed

Anchors and positions are disabled from RectTransform until ContentSizeF...

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open default scene3. Select Text object (ProblemPanel2 -> Text)4. Notice that Anchors and... Read more