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Editor freezes after duplicating terrain
Editor freezes after duplicating terrain and trying to alter it.1. Create new project2. Add terrain3. Duplicate it (in Hierarchy)4. ... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
Mecanim: Write Defaults is off but still changes non-animated properties
To reproduce this issue: 1. Import the attached package2. Open 'AStartmenu' scene3. Select 'UITransitionAnimator' in the hierarchy4.... Read more
Scroll Rect, Mask and Toggle Group can be added multiple times on the sa...
Steps to reproduce : - create a game object- add Scroll Rect, Mask and Toggle Group to it and notice that these components can be ad... Read more
Fast Bloom Image Effect flips view when MSAA is used
1. Download attached project or create a new one and use Fast Bloom image effect2. Enter play mode - view is flipped. Disabling the ... Read more
uGUI project layout groups scene is misaligned in play mode
To reproduce:1. Open attached project. It is the uGUI example project2. Open scene "Layout Groups"3. Enter play mode4. Notice how th... Read more
uGUI buttons stay selected on WP8
To reproduce:1. Import attached project. It is the example uGUI project2. Add the "Menu 3d" scene to build settings3. Build & ru... Read more
The UI jitters when attempting to pan the camera
To reproduce this bug: 1. Open the attached project2. Open the 'Main' scene3. Run the game4. Try to pan the camera by clicking and d... Read more
NotificationServices.RegisterForRemoteNotificationTypes is not working o...
1) What happened NotificationServices.RegisterForRemoteNotificationTypes no longer works on iOS8 2) How can we reproduce it using th... Read more
Checking/Unchecking "Mipmaps" breaks the mipmaps
To reproduce:1. Open attached project2. Open Test scene3. Select cubemap_arctic in project view4. Check/Uncheck Mipmaps checkbox and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size