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Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...
To reproduce: 1.Download and open attached project2.Open Scene "Scene"3.Enter Play mode4.Exit Play mode5.Press CTRL+S6.Click the arr... Read more
Interpolation between values occurs when the Particle System parameter i...
How to reproduce:1. Open the user-attached project “particle-constant-bug”2. Open the scene “SampleScene”3. Select GameObject “Parti... Read more
Scene View Camera gets tilted in Z axis when switching to 3D then to 2D ...
How to reproduce:1. Open attached project "Case_1159486_2d3d.zip"2. Switch to the 2D view in Scene View3. Switch to the 3D view and ... Read more
Crash on GetMaterialPropertyByIndex when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Press anywhere after the project opens3. Observe the crash Reproducible w... Read more
“TLS Allocator ALLOC_TEMP_TLS…” errors spammed in the Console window whe...
Reproduction steps:1. Open the attached project “AddressablesErrors”2. Open “Assets/Scenes/SampleScene.unity”3. Build Addressables b... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
TextField inside MultiColumnTreeView is focused only during a mouse click
Reproduction steps:1. Open the “ColumnFieldFocus“ project2. Open the “Sample“ scene3. Select the “Test” GameObject4. In Inspector cl... Read more
Animations artifacts can be seen when using Timeline scrubbing
Reproduction steps:1. Open the attached project ("case_1216698-W_G_Animation.zip")2. Open the repro scene ("AnimationTest")3. Select... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code