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"Step" menu item is displayed as active even in a Game/Scene view it is ...
Steps to reproduce: Create a new project Go to Edit -> Play Mode Observe the listed options Actual results: Three active options ... Read more
Input Events are dropped when using a high polling rate mouse and fast k...
Reproduction steps:1. Open the Ubuntu settings2. Open Accessibility/Typing settings3. Set "Repeat Keys Speed" value to maximum (or j... Read more
[Overlays] OverlayMenu Preset option text is not truncated when Preset n...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
The Overlay Menu Preset dropdown menu button is out of bounds of the Ove...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
UGUI Shader Sample uses old Input System causes errors in the Console
Steps to reproduce: Create new Unity Project Make sure Shader Graph package is imported to the project In Package Manager select Sam... Read more
Default Brush Dropdown Expands Vertically When Resizing Tile Palette Win...
Steps to Reproduce: Create a new project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window, c... Read more
Expandable fields in Graphics settings are overlapping with the header o...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Scroll down the settings4. O... Read more
Buttons in the UI Builder Viewport section get cut off if the window is ...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
Overlay Preset is not updated when choosing it in the Overlay Menu
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject