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Input Field with Name Validation is reversed on Windows Phone 8
If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more
Help Tip for "Update Mode" in Animator componenet is ";"
Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached1 Create new projec... Read more
Calling anything from renderer.material on a prefab breaks the prefab ma...
Setting Material.shader (or anything else) on a prefab during runtime causes the prefab to get changed after leaving play mode. Duri... Read more
Hinge and Configurable Joints looks broken compared to 4.x versions
To reproduce:1. Open attached project2. Open ropeProblems scene3. Press play4. Notice that Configurable and Hinge Joints looks broke... Read more
Time.deltaTime is 0 on the first frame in Unity 5
Steps to repro:a. Open Test Scene and press Play.b. Notice that the Test script outputs Time.deltaTime on the first Update() frame. ... Read more
[ScriptAPI] OnParticleCollision does not work with ParticleSystem.Simulate
To reproduce this bug: 1. Open the attached project2. Open 'PatricleSystemCollisionMessages' scene3. It has a particle system which ... Read more
ImGUI Buttons break on iOS 8 when screen orientation is set through 'Scr...
To Reproudce: 1. Build the attached project to an iOS 8 device. 2. Notice that the "Left/Right" Buttons both react to touches, click... Read more
UI Hide if invisible: the elements inside the ScrollRect will be hidden,...
To reproduce:1. Open attached project2. Open test scene3. Press play4. Scroll content until all buttons are not shown5. Return conte... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more
Can't close standalone window with touch input
Can't close standalone window when pressing X with touch input. Regression from 4.6 version. Reproducible on 5.x versions with any d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size