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NavMeshQuery.BeginFindPath returns success status when searching short p...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play mod... Read more
Content of a ListView is rendered empty when clicking on the Scrollbar t...
Reproduction steps:1. Open the attached “IN-98994.zip” project2. Open the “SampleScene”3. Enter Play mode4. Click on the “Save game”... Read more
Flickering occurs when both Emission and Volumetric Clouds are used simu...
How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more
[Linux] Searchable context menu instantly closes when attempting to open it
Reproduction steps:1. Create a new 3D project2. Open Script Graph window (Window > Visual Scripting > Visual Scripting Graph)3... Read more
Tooltip is offset when hovering over a serialized field in the Inspector
How to reproduce:1. Open the attached “IN-99011” project2. Open the “SampleScene”3. In the Hierarchy, select the “Test” GameObject4.... Read more
Scrolling stops working in the "Library" then "Editor Extension Authorin...
Steps to reproduce: Create a new project Go to Window -> UI Toolkit -> UI Builder Go to the "Library" section Collapse all the... Read more
Empty window appears when hovering over UXML Asset in UI Builder
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click newly created UI Document to open UI... Read more
Crash/Freeze when opening a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Observe Unity freeze or crash Reproducible with versions: 2022.1.0a1, 202... Read more
'Use PanelInputConfiguration component instead.' warning is thrown when ...
How to reproduce:1. Create a URP sample project2. Observe the Console Expected results: No warnings are thrownActual results: "Use P... Read more
[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...
Reproduction steps:1. Open the attached “IN-98968” project2. Switch to Android/iOS Build Platform3. Enable “Development Build” and “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject