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Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce:1. Open attached project ("case_1260337.zip")2. Press Pause and then enter Play mode3. From Hierarchy select the "Net (... Read more
"There are 1 objects in the Scene with overlapping UV's" warning is thro...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Lighting Settings (Window->Rendering->L... Read more
Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps:1. Open project uploaded by user2. In Main Menu, go to Game > Open > Episode 1 > Floor 13. Enter Play Mo... Read more
Can't reorder prefab child GameObjects in Prefab Mode
Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more
[Profiler] Profiler module editor doesn't save any module if a module wi...
If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more
[Profiler] Explorer opens in a different project on clicking save curren...
If we save the current profiling information of the open project then it will open the location of the previous project and not the ... Read more
Build is never finished when there is a large amount of assets in the St...
How to reproduce:1. Download and open the user-submitted project2. Run "Tools -> CreateManySmallFiles"3. Build the project Expect... Read more
[Mobile] In TMPro's Input fields the caret doesn't show up when Hide Mob...
Repro steps:1. Open attached project2. Build and Run on Android3. Touch the lower Input field4. Enter some text and try to move the ... Read more
[Android] Can't relocate the caret in Input Fields when Hide Mobile Inpu...
Repro steps:1. Create a new project2. Add a regular Input Field3. Enable "Hide Mobile Input"4. Build and Run on Android5. Touch the ... Read more
Autoconnect Profiler doesn't set the device target to profile automatically
Reproduction steps:1. Create a new project, set the Build Platform to Android2. In the Build Settings window turn on the Development... Read more
All about bugs
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