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Incorrect float to int conversion when using Explicit Typecasting
Reproduction steps: Open the attached project (“FloatToIntBug.zip“) Open the Scene “Assets/Scenes/SampleScene“ Enter the Play Mode O... Read more
[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: Open the user’s attached project (“Mission Paradice.zip”) Launch Unity Remote 5 (https://play.google.com/store/a... Read more
Package Refresh hangs when used Packages are from a repository that uses...
How to reproduce:1. Turn on the “Global Protect” VPN2. Open the user-attached project Expected result: The project opens without iss... Read more
Children Canvases don't obey Parent canvas when their Canvas Component i...
How to reproduce:1. Open the user-attached project “Bug-Canvas-Parent-Broken”2. Open the “SampleScene” scene3. On the “Sub-Canvas 01... Read more
Editor.OnPreviewGUI background isn't rendered in HDRP or URP
How to reproduce:1. Open the user-attached project “OnPreviewGUI test HDRP”2. Observe the “GUIPreviewTest” window Expected result: T... Read more
The Prefab instance values are not saved when resetting them with the cu...
Steps to reproduce:1. Open the project “Unity 2022.1.19f1 - Custom editor button changing vector list on prefab instance lets 0 reve... Read more
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for ...
Steps to reproduce:1. Open the “IN-17982” project2. Select the “New Scene” Scene3. Check if the Scene is open for editing (Tools → C... Read more
Rigged characters change default pose after the Preview mode
Steps to reproduce:1. Open the project “PeoPoli_IN-15038”2. Open the “Hub_Office” Scene3. Select TamikaRig in the Hierarchy (_NPCs →... Read more
Map details are not fully loaded when in the Player
Steps to reproduce:1. Open the user’s project2. Enter Play mode and notice the maze3. Exit Play mode4. Build And Run Expected result... Read more
WebRequest can't connect to localhost when HTTP is used for connection
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” scene Enter the Play mode Inspect the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS