Search Issue Tracker

0
votes
Active

TreeView drag and drop operation is not cancelled when a modal opens ove...

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-106882” project2. Open the “SampleScene”3. Enter Play mode4. Expand the objects in the fol... Read more

0
votes
Fixed

Floating Material Preview window has a burger icon button that does noth...

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Material (Assets > Create > Materi... Read more

5
votes
Fixed

Persisted event listeners are reset when collapsing and expanding a comp...

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached “UnityEventsSerializationBug” project2. In the Project window, select “Assets/TestUnityEvent... Read more

2
votes
Active

Real delta time is different than deltaTime and uscaledDeltaTimeFixed wh...

-

Jul 09, 2025

-

Version/s: 2022.3.62f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Build and run the “Sc... Read more

0
votes
Fixed

Light theme icon set missing for Decal inspector

-

Jul 09, 2025

-

Version/s: 2022.3.64f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity project2. Make sure that Editor theme is set to Light3. In Hierarchy window add “URP Decal ... Read more

0
votes
Active

Layer Collision Matrix expansion causes extra scrollbar in Physics Settings

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item listed under the "Physics" Obs... Read more

0
votes
Fixed

An extra not needed scrollbar becomes visible in the preset "Inspector" ...

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Click the "Preset" creation b... Read more

0
votes
Fixed

[VFX] Creating a long Group Node name breaks nodes boarders

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Copy “New... Read more

0
votes
Fixed

[VFX] Deleting “New Group Node” name doesn’t allow to type or add new name

-

Jul 09, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Delete “N... Read more

0
votes
Fixed

Inconsistent color scheme in "Details" section of "Select Presets" inspe...

-

Jul 09, 2025

-

Version/s: 6000.0.50f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a project Select any object in the "Hierarchy" window Click the "Preset" icon (displayed in the "Transfor... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.