Search Issue Tracker

1
votes
Fixed

Input system reporting mouse position as (0, 0) after pressing mouse out...

Package: Input System

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May 30, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.15f1

How to reproduce:1. Open the project "TestProject.zip"2. Enter Play mode and click around the Editor windows Expected result: the bu... Read more

0
votes
Fixed

[Cinemachine] Switching between different Tabs in Preferences Window res...

IMGUI

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Jun 24, 2020

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Version/s: 2019.3.9f1, 2020.1.0b3, 2020.2.0a2, 2020.2.0a16

The Cinemachine Settings Tab in Preferences Window resizes its UI when cycling between different Tabs like Profiler/Search Service.C... Read more

0
votes
Fixed

[ProjectView] Rename Undo and Redo is not working for .shader assets

Project Browser

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Jun 24, 2020

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Version/s: 2020.2.0a16

In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more

0
votes
Fixed

Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array

Texture

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Jun 23, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a13

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Enter the PlayMode Expected r... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
By Design

Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...

Input

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May 19, 2020

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Version/s: 2019.3.13f1

Reproduction steps:1. Have 3dconnexion drivers installed and a SpaceMouse connected2. Open attached project "NotConnected.zip" and s... Read more

0
votes
Fixed

Crash on memory allocation when adding Cloth Component to an FBX model

Cloth

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May 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.2

Reproduction steps:1. Import the "CrashyModel.unitypackage" into any project2. Drag the FBX to the scene to convert it to a GameObje... Read more

0
votes
Fixed

[Editor] Assets path does not get Updated in the breadcrumb bar on delet...

Project Browser

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Jun 25, 2020

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Version/s: 2020.2.0a16

[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not g... Read more

0
votes
Fixed

[Mobile]Terrain tree billboards are not rotating while the camera is moving

Mobile Graphics

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Apr 28, 2020

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Version/s: 2019.3.11f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "Tree Billboard Issue Repro" project2. Build for iOS and deploy the Xcode project to the devic... Read more

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