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Duplicate

Duplicate in 6000.6.X

Votes

0

Found in

6000.0.52f1

6000.1.10f1

6000.2.0b8

6000.3.0a1

6000.4.0a1

6000.5.0a1

6000.6.0a1

Issue ID

UUM-110966

Regression

Yes

[macOS] RenderTexture with 8 Sample Anti-Aliasing fails to render

SRP Foundation

-

Reproduction steps:
1. Open the attached “IN-107418“ project
2. Open the “SampleScene”
3. Enter Play mode
4. In Play mode, click on the "AA_8Samples" button
5. Observe the Game view and the Console

Expected results: The cube GameObject is rendered and no errors in the Console
Actual results: The cube GameObject is not rendered and some errors appear in the Console

Reproducible with: 2023.3.0a18, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Not reproducible with: 2022.3.64f1, 2023.3.0a17

Reproducible environments: macOS 15.5
Not reproducible environments: Windows 11, no other environments tested

Notes:
- Reproducible in the Editor in Play mode and in the Player
- When the RenderTexture fails, there is a “Attachment 0 was created with 4 samples but 8 samples were requested” error shown in the Console

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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