Search Issue Tracker

0
votes
By Design

"Clear Baked Data" does not clear Ambient Intensity in Edit Mode, it's c...

Progressive Lightmapper

-

Mar 12, 2017

-

Version/s: 5.6.0b11

To reproduce:1. Open new project.2. Create Cube in hierarchy.3. Open "Lighting Settings" window.4. Uncheck "Auto Generate" and press... Read more

0
votes
Fixed

On Windows, changing the system monitor resolution causes a player in wi...

Windows Standalone

-

Mar 15, 2017

-

Version/s: 5.5.2f1

When built project is opened in windowed mode, changing PC screen resolution scales game window to screens resolution. To reproduce:... Read more

1
votes
Fixed

[GoogleVR]Starting play mode crashes editor

VR

-

Mar 15, 2017

-

Version/s: 5.6.0b11

Steps to reproduce:1. Open attached project2. Open "tunnel-nate" scene3. Press play-Crash Note: If the editor didn't crash, exit pla... Read more

0
votes
Fixed

[Texture Importer]16bit images with alpha are recognized as RGB instead ...

Graphics - General

-

Mar 13, 2017

-

Version/s: 5.6.0f1

Importing an image that is 16bit will be automatically asssigned a texture format without alpha support even though it contains an a... Read more

1
votes
Won't Fix

PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break

Post Processing

-

Jan 04, 2017

-

Version/s: 5.6.0b3

To reproduce:1. Create Mixed Reality (attach the third Vive controller or use a virtual one);2. Open attached project;3. Open "Repro... Read more

0
votes
Won't Fix

Name of the method VRSettings.LoadDeviceByName() should be changed to VR...

XR SDK

-

Mar 11, 2017

-

Version/s: 5.6.0b11

Actual name: "VRSettings.LoadDeviceByName()";Suggested name: "VRSettings.LoadDeviceByNameAsync()" because method operation is asynch... Read more

0
votes
Fixed

Crash in scripting_produce_method_from_backend when creating a new Scene...

Asset and Scene Management

-

Mar 16, 2017

-

Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Right-click on "CrashRepro.cs" in Assets.3. Select "Reimport". Result: Editor crash... Read more

1
votes
Won't Fix

Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...

UI

-

Mar 10, 2017

-

Version/s: 5.5.1f1

Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified T... Read more

1
votes
Duplicate

[GoogleVR] Application crashes when disabling, then re-enabling VR mode

VR

-

Mar 16, 2017

-

Version/s: 5.6.0f1

[GoogleVR] Application crashes when disabling, then re-enabling VR mode 1. What happenedDaydream and Cardboard applications crash af... Read more

0
votes
Fixed

[OSX] If one plays scene and then quits editor after AssetStore tab was ...

Scripting

-

Mar 16, 2017

-

Version/s: 2017.1.0a4

How to reproduce:1. Create a new project2. Save the scene3. Open AssetStore window4. While it is loading play the scene5. Quit Unity... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.