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Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce:1. Open any Unity project2. In the Project window, right click and create a new C# Script3. Delete the name while i... Read more
[InputSystem][Mobile] InputActionReference.action.performed is called tw...
Steps to reproduce:1. Open user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press anywhere on the Screen4. Noti... Read more
[SceneTemplate] Element is added & then removed on selecting Add button ...
In SceneTemplateAsset preset Element is added and then removed on selecting "Add to List" button from the Dependencies list, refer a... Read more
[SceneTemplate] Exception on changing Editor mode with an element added ...
KeyNotFoundException is thrown in the console when editor mode is changed from release to debug with an element is added in the Depe... Read more
Pasted GameObjects have a Scale equal to Canvas Scale when Canvas Render...
How to reproduce:1. Open the attached project (UIScaleBug.zip)2. Open the Scene 'SampleScene'3. Make sure that the Canvas Render Mod... Read more
Camera.ScreenToWorldPoint returns incorrect values when built in WebGL
How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
Project never loads when Time Zones registry has missing keys
How to reproduce:1. Open 'Regedit'2. Navigate to "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"3... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce:1. Create and open a new project2. Create a new assembly definition file in the Project Browser3. Mark the file as ... Read more
[Android] Black Screen on Android When Switching App During In-App-Purchase
How to reproduce:1. Build and run the "Project.zip" Project to Android2. Click on the Button in the scene to open IAP prompt3. While... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12