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AssetBundleManifest has missing dependencies when "UseParallelAssetBundl...
How to reproduce:1. Open the “IN-106222_Bundle_Deps“ project2. From the Menu bar select Tools > Test Bundle Builds3. Observe the ... Read more
No Icon is used for an Animation Override Controller when importing the ...
Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more
"Cameras" menu window size is broken when "Control the selected camera i...
Reproduction steps:1. Create a new blank 3D project2. In the Scene view, in the tool overlay at the bottom left, press the "Cameras"... Read more
The PostProcessSceneAttribute callback is not invoked when the Player is...
Reproduction steps:1. Delete the “Library” folder included in the "ReproProj" project2. Open the project3. From the menu bar, select... Read more
Lens Flare renders without occlusion when the light source is obstructed...
How to reproduce:1. Open the attached “IN-105965”2. Build and run for Android3. Inside the Android Player, observe the moving Sphere... Read more
White Edges appear during Camera movement in runtime when using FSR2 wit...
How to reproduce:1. Open the attached “IN-106131” project2. Open the “OutdoorsScene”3. Enter Play mode and make sure the Scale is se... Read more
VisualTreeAsset has significantly increased memory allocation size at ru...
How to reproduce:1. Open the attached “IN-106073” project2. In the toolbar, navigate to Edit > Project Settings…3. Select the “Pl... Read more
NullReferenceException is logged when cancelling Shader Graph recovery o...
Steps to reproduce: Open any Project Create a Shader Graph Asset and double click it to open it Delete the Shader Graph Asset in the... Read more
Main Camera rendering is being overwritten by a UI Camera when using mul...
How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more
RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...
How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved