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Unity crashes when baking Occlusion Culling on scene in attached project
Steps to reproduce : - open the scene attached ( t1 ) - rebake occlusion culling - notice the crash Regression compared to Unity 4... Read more
Sound doesn't play on iOS
To reproduce: 1. Open New_Unity_Project_6.zip 2. Build and run for iOS Read more
"shader wants tangents" error from terrain makes editor very slow
To reproduce 1: Open project, open the Game scene and hit play 2: Console responds repeatedly with "Shader wants tangents, but the... Read more
The editor froze while connected to the debugger
To reproduce: - Load the attached project in Monodevelop - Load the attached project in Unity - Connect the debugger to the unity ed... Read more
Multi-object editing not supported for Audio Import Settings
To reproduce: - Open attached "AudioMultiEdit" package - Select 2 audio files in Project Browser - Observe that user can not change ... Read more
Mesh has more materials (2) than subsets (1)
Would be nice if Unity select the offending mesh when we select the message on the console, otherwise there is no way to know which ... Read more
Application.targetFrameRate inconsistent with documentation
According to docs: "targetFrameRate is ignored in the editor". In practice: - it works in the editor as long as vsync is off - onc... Read more
Assets get cleaned only on Editor restart
Not entirely sure if this is a bug indeed, but this behavior looks unexpected: 1) create a Plugins folder 2) delete it 3) try to im... Read more
MonoBehaviour.OnApplicationFocus not supported on iOS
To Reproduce: 1. Open the attached Project. Build & Run to the device. Expected: 1. Every call to MonoBehaviour.OnApplicationFocus ... Read more
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