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[iOS] "Force iOS Speakers when Recording" does not work when "Prepare iO...
How to reproduce:1. Open the attached "MicrophoneAudio-TestProject-master.zip" project2. Build the Scene "SampleScene" for iOS3. Con... Read more
[Android] InputSystem throws errors while clicking in Samsung Dex when u...
How to reproduce:1. Open a new project 2. Enable new Input System 3. Build and Run on Android (make sure to use Dev or Debug build) ... Read more
The viewport is not set to fullscreen when the MacBook retina display is...
Repro steps: 1. Connect the secondary display to a MacBook with a retina display2. In the settings set the built-in display as an ex... Read more
The first display changes resolution when the second display is activated
Reproduction steps: Connect a secondary display Open the user’s attached project Build and run the project Set the resolution to low... Read more
[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called
Steps to reproduce:1. Open the “SkyRenderingBug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Press the square button “B... Read more
Sky reflection background is black/empty when using a custom sky reflect...
Reproduction steps:1. Open the “HDRPSkyBug” project2. Open the “SampleScene” scene3. Open the Rendering Debugger window (Window >... Read more
Type mismatched reference value is not null when checked in Player
Reproduction steps:1. Open the “ticket-1385501-type_mismatch“ project2. Build And Run3. Open Player.log and search “object is not nu... Read more
[URP][2D] Shadow disappears even though light is in range of the sprite ...
Steps to reproduce:1. Open the “ShadowCaster2DBug” project2. Open “SampleScene” scene4. If needed, enable Shadow component Strength ... Read more
Visual effect is in the wrong position for a few frames when using Point...
Steps to reproduce:1. Open the “test987654” project2. Open “Scene_Firework” scene, which is in _Scenes folder3. Enter Play Mode4. Pr... Read more
Scrolling with the mouse is logged as a mouseDown event when the project...
How to reproduce:1. Open the attached project “MouseScrollUWP_Issue.zip”2. Build And Run the project for UWP3. Use the mouse wheel t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS